We are an independent company founded in 2025 in Talca, Chile. Our mission is to develop the highest quality video games, delivering meaningful experiences to our customers.
“Anyone can dream, but only those brave enough to make their ideas real will shape the future.”
At Silver Wolf, we blend creative vision with technical expertise. Our team excels in stylized visuals, anime-inspired design, and immersive gameplay mechanics—crafting projects that stand out visually and resonate emotionally. we adapt seamlessly to partner pipelines, providing flexible support at any stage of development. Whether we’re developing a game from the ground up or contributing to specific production areas, We prioritize excellence, transparency, and creative alignment with our clients’ objectives.
Silver Wolf is powered by a multidisciplinary team of passionate professionals with over 7 years of experience in the game industry. Our crew includes game developers, concept artists, illustrators, animators, 3D artists, technical artists, musicians, and QA testers—all united by a shared commitment to crafting high-quality, stylized experiences.
We’ve worked on both original IPs and commercial projects for international partners, building a strong culture of collaboration, adaptability, and creative problem-solving. With a deep understanding of anime aesthetics, narrative design, and technical implementation in engines like Unreal and Unity, our team is ready to tackle ambitious challenges across the development pipeline.
Hero Company is a single-player, anime-styled tower defense game where players take charge of a heroic agency tasked with defending a futuristic city from escalating threats.
Players deploy unique mobile heroes, position defensive structures, and react to real-time alerts as waves of faction-based enemies—including massive raid bosses—threaten the city.
Between missions, they manage their headquarters, upgrade technologies, and prepare custom squads, blending tactical depth, hero synergies, and fast-paced anime action in a dynamic urban battlefield.
Over the years, we’ve specialized in custom work, primarily outsourcing for video game development in Unreal Engine and creating stylized, anime-inspired art assets. With the experience we’ve gained, we are now focused on developing our own original IPs while continuing to collaborate with studios and publishers worldwide.
With over 7 years of combined industry experience, we’ve built a highly skilled, passionate team ready to tackle ambitious creative challenges. Our 24-person team includes Game Developers, Animators, 2D and 3D Artists, Illustrators, Tech Artists, Producers, and Musicians — each an expert in their craft, united by a shared hunger to innovate and bring unforgettable worlds to life.
in their craft, united by a shared hunger to innovate and bring unforgettable worlds to life. Highlighted projects and achievements from our team members include:
Sky Oceans: Wings For Hire is a homage to JRPG classics! Set in the open skies, experience adrenaline-filled turn-based dogfights as you take the role of captain and unite a party of rag-tag sky pirates setting upon an unforgettable, touching journey.
3D Artists and Animators who worked on Sky Oceans: Wings for Hire for character and environment production.
Tormented Souls 2 is a classic survival horror game where Caroline Walker searches for her sister Anna in a monster-infested monastery. Inspired by Resident Evil and Silent Hill, it combines exploration, puzzles, and combat against grotesque creatures while managing limited resources. With a dark atmosphere, fixed camera angles, and an eerie narrative, it offers an intense and challenging experience for horror fans.
Gameplay programming, Game design, Core mechanics and systems. UI/UX and production.
Made with Unreal Engine 5.